TRIANGULATEPOLYGON Computes a triangulation of the input polygon. TRI = triangulatePolygon(POLY) Computes a triangulation TRI of the polygon defined by POLY POLY contains the polygon vertices, as a Nv-by-2 array of double. TRI is a Nt-by-3 array containing indices of vertices forming the triangles. Example % creates a simple polygon and computes its Delaunay triangulation poly = [0 0 ; 10 0;5 10;15 15;5 20;-5 10]; figure;drawPolygon(poly); axis equal tri = triangulatePolygon(poly); figure; % patch('Faces', tri, 'Vertices', poly, 'facecolor', 'c'); drawMesh(poly, tri, 'facecolor', 'c'); axis equal % Another example for which constrains were necessary poly2 = [10 10;80 10; 140 20;30 20; 80 30; 140 30; 120 40;10 40]; tri2 = triangulatePolygon(poly2); figure; drawMesh(poly2, tri2); hold on, drawPolygon(poly2, 'linewidth', 2); axis equal axis([0 150 0 50]) See also delaunayTriangulation, drawMesh, patch
0001 function tri = triangulatePolygon(poly) 0002 %TRIANGULATEPOLYGON Computes a triangulation of the input polygon. 0003 % 0004 % TRI = triangulatePolygon(POLY) 0005 % Computes a triangulation TRI of the polygon defined by POLY 0006 % POLY contains the polygon vertices, as a Nv-by-2 array of double. 0007 % TRI is a Nt-by-3 array containing indices of vertices forming the 0008 % triangles. 0009 % 0010 % Example 0011 % % creates a simple polygon and computes its Delaunay triangulation 0012 % poly = [0 0 ; 10 0;5 10;15 15;5 20;-5 10]; 0013 % figure;drawPolygon(poly); axis equal 0014 % tri = triangulatePolygon(poly); 0015 % figure; 0016 % % patch('Faces', tri, 'Vertices', poly, 'facecolor', 'c'); 0017 % drawMesh(poly, tri, 'facecolor', 'c'); 0018 % axis equal 0019 % 0020 % % Another example for which constrains were necessary 0021 % poly2 = [10 10;80 10; 140 20;30 20; 80 30; 140 30; 120 40;10 40]; 0022 % tri2 = triangulatePolygon(poly2); 0023 % figure; drawMesh(poly2, tri2); 0024 % hold on, drawPolygon(poly2, 'linewidth', 2); 0025 % axis equal 0026 % axis([0 150 0 50]) 0027 % 0028 % See also 0029 % delaunayTriangulation, drawMesh, patch 0030 % 0031 0032 % ------ 0033 % Author: David Legland 0034 % E-mail: david.legland@inrae.fr 0035 % Created: 2011-11-25, using Matlab 7.9.0.529 (R2009b) 0036 % Copyright 2011-2024 INRA - Cepia Software Platform 0037 0038 % compute constraints 0039 nv = size(poly, 1); 0040 cons = [(1:nv)' [2:nv 1]']; 0041 0042 if verLessThan('matlab', '8.1') 0043 % Code for versions before R2013a 0044 0045 % delaunay triangulation 0046 dt = DelaunayTri(poly(:,1), poly(:, 2), cons); %#ok<DDELTRI> 0047 0048 % find which triangles are contained in polygon 0049 centers = incenters(dt); 0050 inds = isPointInPolygon(centers, poly); 0051 0052 % keep selected triangles 0053 tri = dt.Triangulation(inds, :); 0054 0055 else 0056 % Code for versions R2013a and later 0057 0058 % delaunay triangulation 0059 % dt = DelaunayTri(poly(:,1), poly(:, 2), cons); 0060 dt = delaunayTriangulation(poly(:,1), poly(:, 2), cons); 0061 0062 % find which triangles are contained in polygon 0063 % centers = incenters(dt); 0064 centers = incenter(dt); 0065 inds = isPointInPolygon(centers, poly); 0066 0067 % keep selected triangles 0068 % tri = dt.Triangulation(inds, :); 0069 tri = dt.ConnectivityList(inds, :); 0070 end